INTERACTIVE WEB EXPERIENCE

What’s in a name?

What happens when a machine can learn to reproduce a name correctly without understanding what that name carries?

Interactive DesignCreative CodingCultural Identity
Year
2026
Format
Interactive web experience
Status
Published work
The opening screen asks the participant to enter their name
The opening screen asks the participant to enter their name

The idea

Examining how cultural identity is flattened when passed through systems built for binaries

An interactive artwork about the pressure to make a name easier to say. A synthetic voice repeatedly mispronounces your name, and each rejection erodes its spelling until you’re asked to accept what remains.

Inspired by my experience changing my own name and by the cultural assumptions embedded in AI and technologies built for Western contexts.

How it works

An algorithm defines when to persist or give up

Diagram of the persist-or-give-up algorithm
The opening screen asks the participant to enter their name before the listener tries to say it.

The rule book

Ensuring intention without assumptions

Rule book page 1
Rule book page 2

I researched pronunciation patterns and built distinct rules for different origins across cultures and regions.

This grew into a 45-page rule book of ‘chaos’ that defined the knowledge base of the algorithm.

Snippet of the rule book for Pan-European origin names

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I work across UX, AI, and Data. I explore identity and build better tech for everyday life by making products simpler and more human so they balance business and user needs.

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